            ********************************************************
            JEDI KNIGHT II MODIFICATIONs used in the matrix remodded
            ********************************************************
Legend:
*= next item


*******************************************************

Title			: Suited Matrix Agent v2
Author			: Sanj
E-Mail			: s45_lives@hotmail.com
Website			: none

File Name		: Matrixagentv2.zip
File Size		: 1.14 MB
Date Released		: 7.4.2003

Description		: A skin of the agent in the movie THE MATRIX. This uses the Galak model.included are a red and blue version of  the skin, and bot support. Also a custom taunt with some reborn sounds.i also made the hair better by making it dark brown witha a kinda comb back. refined the suit slightly and gave him a tie pin thingy, like in the movie. Also the eyes are darkened out so you cant see them through the glasses. also in each team colour there are co-ordianting colour glasses.

Comments		: Unzip to gamedata/base. I was inspired to make this as the next matrix movie will be coming out!!. If u are going to use this skin for any other mods please inform me via email. This is copyrighted.
************************************************************************************
A

                 Lord Hatrus
			    &
                Psycho Mantis

                 PRODUCTION...

           .:M1911A1 & SFX/GFX:.
                   
                    from
                 
                Lord Hatrus'
             Private Collection

===============================================
BY: LORD DARTH HATRUS & PSYCHO MANTIS
===============================================
Author of Model: =Darth=Lord*Hatrus[SOC] AKA Lord Hatrus
Author's of Model's Email: hatrus@jk2files.com

Author of SFX/GFX: Psycho Mantis
Author of SFX/GFX's Email: Undisclosed

Beta Testers: Lord Hatrus & Psycho Mantis

NOTE: This file will not delete or change any of your settings. To remove the sounds and/or the file read the "Uninstallation" info below.

Model Build Time: 1 hour (rebuilt)
Model Tweaking: 30 minutes
Model Beta Testng: 5 minutes 
SFX Mixing: 5
GFX Rendering: 10
Total Time of Model: 1 hour 50 minutes

Idea by: =Darth=Lord*Hatrus[SOC]
Model By: =Darth=Lord*Hatrus[SOC]
SFX Mixed by: Psycho Mantis
GFX Rendered by: Psycho Mantis

Model Type: Custom Model
File Type: MP Custom Weapon Addon & Sound Effects
Replaces The: briar_pistol 
SFX Format Type(s): wav
GFX Format Type(s): jpg, various gfx formats

Specs: A model of the Colt M1911A1 .45ACP
Notes: Had to really decrease the poly-count but its not noticable in-game. 
Comments: Replaces the Briar Pistol 
Description: A small but powerful handgun taht carries 7+1(in the chamber) rounds. It is s double action and has two safties. It fires 45 calibure ACP rounds that pack quite a punch. this gun was used in WWI and WWII, and is still used by some law enforcement and third workd countries today.

Pros: This gun replaces the briar. I have to say, that in my opinion, this model and the sound effects are so cool that you will most likely use this gun twice as much just because of the look, fell, and sounds it has. I find myself taking potshots at ppl with it just to hear and see it in action.

Cons: This model is not made for 1st person view. It is only modeled for 3rd person view.

Future Improvements: Im not planning on  making this 1st person capable. I simply dont have the time to go back and mess with it. Dev's and those intrested are encouraged to improve upon this model, but please read the "Conditions" statements below. 


Installation and Uninstallation:

INSTALLATION

NOTE: This will replace the briar_pistol, make sure that another custom model isnt using
thebriar_pistol gun also.

Simply extract/place the .pk3 file into your gamedata/base directory, and run the game!

UNINSTALLATION

Simply remove/delete the .pk3 file from your gamedata/base directory.


Conditions of Use and Distrobution:

Feel free to distribute this file as long as you do it:
a) Free of charge.
b) With ALL of the files included, including this readme even if only part of it is used.
c) By useing this file to gain any type of financial profit or for illegal activities.
d) If you would like to use this file or any of its contents please contact me at          hatrus@jk2files.com and I will reply ASAP.


Credits & Thanks:

- M1911 Skin is from SOF2, Model is rebuilt and sounds are by Psycho Mantis. I take no credit for the skin in this model.
- Psycho Mantis for making SFX and GFX for my models and helping me repackage all the mess!
- =Darth= Clan for continual support!
- JK2Files for letting me serve on their wonderful site!
- LucasArts and Raven for creating such a terrific game!
- George Lucas for STAR WARS!
- And last but not least, those of you who enjoy my/our work!
-My Personal JK2 Guru: DoF_Blackwolf for unlimited help and patience
 teaching me about modeling, skinning, proper usage of software, technical assistance, and                  source material locations. Thanks Guru Wolf!
- =Darth=Osamas_Camel for the much needed comic relief during the stressful times.
- =Darth=PalCgo for running Pals Palace FFA Server for us to pratice on.


Legal:

I am not responsible for anything these/this file(s) may do to your computer. Use at your own risk. If this file is corrupt, causes computer problems, or missing any parts, please contact me at hatrus@jkfiles.com ASAP(Please describe in detail the problem)!
******************************************************************
Title			: Matrix_Agent
Author			: LordKaz                [OLF]Lord
E-Mail			: lordkaz@hotmail.com    ssgogeta10@hotmail.com
Website			: (NONE)                 www.jkmii.tripod.com

File Name		: matrixagent.pk3
File Size		: 404kb
Date Released		: 8/9/02

Description		: From the movie the Matrix, and agent as seen through the eyes of Neo at the end of the movie. Comes with a red and a blue version, tho they dont look as good as the default green one.

Comments		: This skin is being released as an open source. Anybody who wish's to modify it may do so, so long as they give credit to the original skin. Im hoping people out there will take this skin to a better level. Something to try would be writing a shader to make the background part of the skin transparent. I had this at one point, but it didnt work properly. Feel free to completly redo it if you'd like, I just felt that we needed a matrix agent skin, and Ive yet to see one. So please make a better one =P

Thanks and Credit	: Thanks to [OLF]Lord for turning my original piece of crap image into something 100x better. I'd have never finished it if you didnt remake that for me, thanks a ton!
				*This skin was created by LordKaz but greatly modified my [OLF]Lord, the matrix_agent was created by both [OLF]Lord and LordKaz for his map the "Matrix Subwaystation*
****************************************************************************
Mod Name                : Swords
Author                  : Sephiroth__VII	
Email Address           : Sephiroth__VII
Website URL             : N/A
Mod description         : This Mod replaces the lightsabers with swords.  There are 4 swords including, the Buster Sword (Cloud's Sword from FF7), Caladbolg (Tidus's Sword from FFX), Ninja Sword (From Metal Gear Solid), a Shadow Sword that i just made up, and an Axe.  This mod includes sword sounds too. This mod is ment for people who dont like lightsabers that much, and just play the game for the sword fighting (like me), or if u just like swords. Unfortantly i couldnt make it so u could switch the swords in the game so you have to switch the files out of the game inorder to do so.
Other info              : <OTHER STUFF>

Additional Credits to   : Age120 for letting me use the sword sounds

Thanks to               : MegalmaniacVII
================================================================
* Play Information *

New Sounds              : YES
New Skins               : No
New Objects             : No

* Construction *
Base info               : everything from scratch.
Software used           : Milkshape, paintshop pro
Known Bugs              : none
Build Time              : dunno

************************************************************************
Mace Windu VM
=========================================================================
Model Name:		 "zam rifler.pk3" (verson 1.0)

Authors:   	 	
Modeler/Skinner:	NeoMarz1 (Mars)
Imports/Maps/Help: 	Locutus  (creator of Westar model)
			
Email: 		    	neomarz1@sbcglobal.net

************************************************************
Whats new:		Well, If you've been following the "Zam project" on jedi forums, you already know that this is just an early release. 
			I plan to release version 2.0 with the Zam Wesell model I'm currently working on!

			1) Zam's actual reticule design (from the movie). 
			2) Fully detailed rifle.
			3) Accurate model (actually laid over photo scans)
			***Note: This will replace the Disruptor, but you can easily change it back if you want.

Plans for 2.0		I will add sounds, and fire effects from the movie!

************************************************************

Special Thanks to:	"Lord Tnuc" His imagination inspired me to even consider doing the rifle, He really has a lot of great ideas.
			"Locutus" For actually getting the model into the game, If it were'nt for his help, you would'nt have seen this model so soon! He turned out to be a reliable source of help.
			"KSK H20" For help posting screenshots, and figuring out the Alpha channels for the reticule. I learned a lot from his advice, which has proven to be of great need through this project!
			"T3rrOr" He helped with the reticule as well, and always is very helpful in the Jedi Forum community!
			"Jolts" For his modeling suggestions (primarily on the Zam model)
			"Padawan 7" for his suggestions, and help.
			"Moooa" For being such a great modeler, and inspiring me to do my best on the current Zam project. (I still hope to see your model finished)

Concept:                Based on Zam Wesell's rifle seen in Episode III






==========================================================================
INSTALLATION:

Place this pk3 file from this zip archive into the JKII/gamedata/base/ directory 
Note: It will replace the "Disruptor" sniper rifle in the game. I you wish to put the disruptor back, simply take the "Zam rifler" pk3 back out.


*Information *

Size:	      284 kb


LOD support - NO

* Copyright / Permissions *
This model, and the textures that came with it are not to be modified
in any way without the permision of it's creators.
Certain Sound files within are the copyright of Lucas Arts. 
*****************************************************************
====================
Dynamic Stances V.2.0
=====================

Title: Dynamic Stance

Author: Paradox1

Email: james@fincham.me.uk

File name: dynamic_stanceV2.zip

File size: 35kb

Release Date: 10/5/03

Installation instructions: Extract the chosen file to gamedata/base

Description: Version 1.0 of dynamic stance changes many animations including:
			
		-Stances held in different positions
		-Standing idle with saber out changed
		-Changed animation when you draw your saber from a different weapon
		-Changed animation when you put away your saber and change to a different weapon
		-Forward roll is now a leap thingy
		-Bullet blocking animations changed to dodging ones
		-Now walk with hands behind back
		-If you use omnimod, barf emote is now cool :D

	     New to version 2.0:

		-Split the file into 4 different pk3's, each with different features included.
		 One of them has all the features, one without the new rolling, one without the
		 new walking, one without new walking or rolling. This is in an attempt to please
		 a wider audience.
		-Added a new file which if placed in base folder will remove the yellow saber
		 blade. This is so that if you use a sword and select the yellow coloured saber,
		 then the saber blade will not stick through the sword
		-Added more dodging motions to deflection of sabers and bullets
		-Changed the sideways rolling to cartwheels if selected
		-Changed the in air side rolls to a flip thingy (just try jumping sideways)
		-Changed the forwards in air roll to a spin thingy (try jumping forwards)
		-Slowed down the taunt and engage duel animation to be more tauting
		-Changed the right kick to a better looking kick rather than a flip (just try it once again)
		-Changed getting up from being knocked down to the agent style one
		 (i hope you've seen the matrix)
		-All the features of version 1, and probably a few things I've forgotten

NOTE: ONLY PLACE ONE OF THE DYNAMIC STANCE FILES IN THE BASE FOLDER AT ONCE. HOWEVER, IT IS POSSIBLE TO
      PUT THE INVISIBLE YELLOW SABER IN TOO, JUST DON'T PUT MORE THAN ONE DYNAMIC STANCE FILE IN. why? 
      BECAUSE IT CONFUSES THE GAME, THAT'S WHY.

Known bugs: if you use omnimod or some other mod which allows the use of two seperate lightsabers,
	   it looks kinda dodgy holding two in blue stance. If the server doesn't have the mod, then 
	   the taunt is cut a little short, but it hardly matters.

Comments: Well i just didn't like the 'static' feel to the game. You always held the saber so still as
	if you were a statue. So i changed that, and also I've always wondered what it would be like
	to be an agent. 

Special thanks: My beta testers, all the people who emailed me about the first one telling me what was trash,
		the Wachowski brothers for bringing me the matrix, and finally AOL for giving me endless
		pleasure laughing at your poor quality products :D (p.s. don't hurt me please)
***************************************************************************
         A

         L       OOOO   RRR    DDDD
         L      O    O  R  R   D   D
         L      O    O  RRR    D   D
         L      O    0  R  R   D   D
         LLLLL   O000   R   R  DDDD

H   H    A    TTTTTTT  RRR    U    U   SSSSS
H   H  A   A     T     R  R   U    U  S
HHHHH  A   A     T     RRR    U    U   SSSS 
H   H  AAAAA     T     R  R   U    U       S 
H   H  A   A     T     R   R   UUUU   SSSSS

                PRODUCTION...

           .:M-16 Assault Rifle:.
                   
                    from
                 
                Lord Hatrus'
             Private Collection

===============================================
BY: LORD DARTH HATRUS, SITH SUPREME COMMANDER
===============================================
Author: =Darth=Lord*Hatrus[SOC] AKA Lord Hatrus
Author's Email: hatrus@jk2files.com

Beta Testers: None

Type: MP Custom Weapon Addon

Build Time: 4 hours 

Idea by: =Darth=Lord*Hatrus[SOC]

Model: Custom Model

Specs: Modeled after a M-16 Assault Rifle

Notes: Stock is a bit too long :(


Comments: Replaces the Imperial Blaster 

Description: American made Colt M-16 Assault Rifle. 30 5.56 Nato, tefelon coated, armor percing round are stored in the "bananna" clip (magizine) until shot and ejected from the ejector port on the right side of the weapon, above the clip itself. This gun has a mile range.

Installation and Uninstallation:

INSTALLATION

NOTE: This will replace the Imperial Blaster, make sure that another custom model isnt using
the golan arms gun also.

Simply extract/place the .pk3 file into your gamedata/base directory, and run the game!

UNINSTALLATION

Simply remove/delete the .pk3 file from your gamedata/base directory


Credits:

=Darth= Clan for continual support!
JK2Files for letting me serve on their wonderful site!
LucasArts and Raven for creating such a terrific game!

ALSO 

My Personal JK2 Guru, DoF_Blackwolf for unlimited help and patience
teaching me about modeling, skinning, and proper usage of software.
Thanks Guru Wolf!

AND 

=Darth=Osamas_Camel for the much needed comic relief during the stressful times.
Thanks "C"!



Conditions of use and distrobution:

Feel free to distribute this skin as long as you do it:
a) Free of charge
b) With ALL of the files included, including this readme.

Legal:

I am not responsible for anything these files may do to your computer. Use at your own risk.
***************************************************************************
******************************************
JEDI OUTCAST : JEDI KNIGHT II MODIFICATION
******************************************

Title			: Neo (FINAL)
Author			: JEDI_Salvation
E-Mail			: jazzdrummerguy@hotmail.com
Website			: www.j-e-d-i.tk : www.salvationalizm.tk

File Name		: neo.pk3
File Size		: 2.14 mb
Date Released		: 7/26/03

Installation            : Throw *.pk3 file into JO base folder (as if you didn't know that...duh)

Description		: 3 Different ReSkins (using something other than the reborn model) with completely new textures and the prisoner model. Includes Bot Support as well as New Sounds taken straight from The Matrix. If somebody else made public Neo skin and is offended by my attempts, I apologize, I spent about 3 months looking for one then gave up and decided to make my own so here it is, enjoy! Thanks to everybody at Massassi forums for being so hard on me :D and everybody at jediknightii's forums for their support :D  **Default = Neo without holster and trenchcoat (subway scene I guess...whatever, I thought he looked cool and since I don't have time to learn to model, live wthout the trenchcoat and sunglasses...sorry :P) : Red = Real World Neo with plug on back of head: Blue = Thomas Anderson **From the beta I fixed some major texture problems, he looks more like Keanu now instead of a "sick japaneese michael jackson" also I added some new sounds and changed the bot file a little.

Comments		: Distribute freely. No known bugs

***This is my third attempt at creating skins so tell me what you think. Feedback is feedback.***

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM &  LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

THE MATRIX AND ITS LIKENESS IS PROPERTY OF...WELL SOMEBODY OTHER THAN ME SO DONT SUE MY A$$ IM NOT GETTING PAID FOR THIS ANYWAY...not to mention I'm already broke...

****NO DROIDS WERE HARMED IN THE MAKING OF THIS SKIN****

-=NOTICE!!!!=- Any Modelers out there who would like to team up with me to create some stuff send me an e-mail. Id like to do Neo in the long coat he wears in Reloaded as well as another skin with the absolute potenial to use the same model.


*********************************
Model Name          : Mark 3
Author              : Chairwalker
Email Address       : stoelloper@hotmail.com
Model description   : The third Mark bot.
Thanks to           : Raven, For doing the Mark1 textures and sounds (wich i used)

================================================================

How to install:
Unzip the zip file into you base folder. 

================================================================

 2002 LucasArts Entertainment Company LLC.
 2002 Lucasfilm Ltd. & TM or  as indicated.
All rights reserved. Used under authorization.
LucasArts and the LucasArts logo are trademarks
of Lucasfilm Ltd.
 Raven Software LTD 2002, Activision
***************************************************************
                   The Matrix Burly Brawl Duel Music
                             
This file will change your duel music to "Burly Brawl," which is heard in the movie "The Matrix: Reloaded" Specifically, this comes from Neo's fight with the many Smith's! I have edited out "slow" parts of the song, so you'll only hear fast-paced music as you duel!

Installation:

Extract Matrix_BurlyBrawl.pk3 to your GameData/base directory

Credit for this mod goes to:
Juno Reactor and Don Davis, for they are the ones who wrote and performed this song!

Thanks to:

The Wachowski brothers, for creating The Matrix!
AmosMagee, for helping me edit the music!

Created by Lord Griever. lordgriever@clantmbj.com
**************************************************************

I also used a obi wan model (author unkown) but i beleive its a reskin of a model by BloodRiot+Absath called Tyrion.

***************************************************************

Jobie's Trinity model was a reskin of a padme model (he diddn't tell me witch one though)

***************************************************************

And thats about it. the rest of it was made by me.




so the complete changes list should be this:

Models:

luke-sunglasses
kyle- neo
jan- trinity
bespincop-cop in general
jedi-jedimatrixpunkguy
jeditrainer- cloacked "matrix man"
stormtrooper-mark3 robot
reborn-agent
shadowtrooper-data agent

weapon models:

bryar pistol-cobra handgun
e-11 blaster-m16
saber-samari sword
sniperlaser rifle-zam's sniper rifle

other things include:

matrix bruly brawl duel music
dynamicstances
newbackground


AND FINNALLY THAT IS ALL (i mean it now)

THESE MODIFICATIONS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM &  LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.